Kunsthalle Bremen: The collections of Herbert W. Franke, over 1000 items including pioneering digital prints.
Numerous other works, mainly given by artists. One curator is responsible for the focus in their work on "early digital art".
K. Bremen also has a collection of early media works by Nam June Paik, John Cage, Otto Piene and others.
www.kunsthalle-bremen.de/Ausstellungen/Rueckblick/Ex_Machina.html
Victoria and Albert Museum: Computer Arts Society (CAS) collection of early works.
The Patric Prince Collection. A computer art curator and computer art project curator on staff. Some printed materials
cataloged online.
Search catalogue.nal.vam.ac.uk/ for "computer arts society" or "patric prince."
Block Museum, Northwestern University: a growing collection of digital prints, many by pioneering artists, including about 80%
of the works exhibited in Imaging by Number.
Contact Debora Wood, Block Museum (www.blockmuseum.northwestern.edu/).
Ars Electronica archive
www.aec.at/en/archives/index.asp
Tate Intermedia Archive
www.tate.org.uk/intermediaart/archive/
FACT (Foundation for Art and Creative Technology) Archive.
archive.fact.co.uk/
Rose Goldsen Archive of New Media Art, Cornell University.
goldsen.library.cornell.edu/internet/index.php
computerfinearts.com (indexed but not linked in Ruth Goldsen Archive)
www.computerfinearts.com/collection/00__About/
Rhizome Artbase (curated archive)
www.rhizome.org/art/
compArt Database of Early Computer Art
http://macke.informatik.uni-bremen.de/compartdb/d/
Database of Virtual Art
www.virtualart.at/common/startWork.do
Media Art Histories Archive
193.171.60.44/dspace/
CACHE Computer Art Context History Etc
www.e-x-p.org/cache/index.HTM
Media-Art-Database (M.A.D.)
www.media-art-database.com/
Media Art Net
www.mediaartnet.org/
Ludwig Boltzmann Institute, main site and links by theme
media.lbg.ac.at/en/index.php
media.lbg.ac.at/en/links_thema.php?iMenuID=78
Rewind, focused on the first two decades of artists' works in video in the UK
www.rewind.ac.uk
British Artists Film and Video Study Collection
www.studycollection.co.uk/
AHDS Performing Arts Collections. See Digital Performance Archive and related databases in Live/Performance Art Resources
www.ahds.ac.uk/ahdscollections/docroot/dpa/authorsearch.do
Furtherfield's featured artists and reviewers
www.furtherfield.org/display_list.php
Intersections of Art, Technology, Science & Culture (A list, not a database, but wide-ranging)
userwww.sfsu.edu/~infoarts/links/wilson.artlinks2.html
Leonardo/OLATS Pioneers and Pathbreakers (not a database, but a useful starting point).
www.olats.org/pionniers/pionniers.php
Zentrum für Kunst und Medientechnologie, Karlsruhe (ZKM)
on1.zkm.de/zkm/werke/
on1.zkm.de/zkm/e/institute/medienmuseum
I Am Still Alive
darkofritz.net/curator/alive/eng/index.htm
darkofritz.net/curator/alive/eng/popis.htm
Bit International (at ZKM through January 2009)
www02.zkm.de/bit/
Laboral, Centro de Arte y Creación Industrial. Gijon, Spain.
FEEDBACK exhibition, 2007.
www.laboralcentrodearte.org/feedback/index_001.html/
äda'web
www.adaweb.com/
International Center for Art and New Technologies (CIANT) )projects)
www.ciant.cz/index.php?nlang=1
Computer Art and Technocultures (projects)
test.lambertsblog.co.uk/
Whitney Museum Artport
artport.whitney.org/
Martin Wattenberg's Net Art Idea Line, at the Whitney Artport
artport.whitney.org/commissions/idealine.shtml
RunMe Software Art
runme.org/search/
Java Museum net.art
www.javamuseum.org/
Net Art Commissions on Turbulence
www.turbulence.org/
Museum of the Essential and Beyond That
arteonline.arq.br/
Digital Art Museum, seems eternally "under construction," but with some useful materials on pioneers
www.dam.org/
OASIS Consortium (standards)
www.oasis-archive.eu/index.php/Hauptseite
GAMA Gateway to Archives of Media Art (gateway)
www.gama-gateway.eu/
Daniel Langlois Foundation (archive, research projects)
www.fondation-langlois.org/html/e/
Media Art History (conference proceedings)
www.mediaarthistory.org/
Associated with Media Art Histories Archive:
Re:live (2009)
re:place! (2007)
Refresh! (2005)
Taxonomedia
http://taxonomedia.net/
Database structure (schema) conditions research: are diverse and idiosyncratic data structures necessary to adequately represent the scope of new media? Are "universalizing" gateways and standards going to reduce the variety of opionions?
Art, technology and culture represent distinct areas of research, distinct orientations and techniques--but media art seems to have its greatest potential where they intersect. How can we capture these overlapping viewpoints?
How do we avoid creating new canons?
How do we capture the context of new media art--can it be done? By what forms of documentation?
How do we capture or preserve unstable media?
Scientific research is notable for standards and gateways (cf. Sloan Digital Sky survey, International Virtual Observatory Alliance, the Human Genome Project, or the Millennium Ecosystem Assessment). Can databases of media art history follow this example? Would standards and gateways push idiosyncratic methods aside? What would they impose?